The player is given an AI ally, whom the player can communicate with using basic commands. The units themselves can be controlled to some degree and they will automatically engage any enemy units. Each player is allowed a maximum of four buildings, but each building may be upgraded to a higher tier, unlocking more units or faster resource gains. In Quick Play the player must build structures that allow the player to produce resources or build units. During these missions, some buildings may be restricted, and the player can advance the story by interacting with their combat partner in the chatbox. There are total of 6 missions, each making the player to play as a different government. The campaign mode features three sides (the capitalist USC, the Fascist OpFor, and a communist faction). Different game modes, however, do not affect CPU players, so it is not recommended to play a game mode other than Normal with CPUs. 2.4 Game Modes are only available in multiplayer, where the host of a game can choose a mode that restricts the type of gameplay in that particular game.
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