Heavier VTs can usually carry more, but beware the weapon choices matter as well. Lastly, VTs have differing statistics in terms of durability (armour and life points), top speed, acceleration, weapon encumberance and weapon weight. All the info are now displayed in HUD form and is very slick, although some difficulties arise with the HUD's lines blending into the environment does occur. 3rd generation VTs feature a virtual environment simulator that wraps around the whole cockpit. 2nd generation VTs are more modern, with a wider view, and have easier to look at meters and counters instead of dials. VTs come in three generations: 1st generation VTs are clunky affairs with small viewers, screens, and almost steam-age appearance with its needles and dials. Just as one never should judge a book by its cover, never judge a VT by its weight alone. Skipping the details, weight is a generalised stereotype of the VT and the amount of damage and protection it has. VTs are also classified by generation (1st, 2nd, 3rd). VTs, like FASA/WizKids's Battlemechs, are classified by "weight" - Light, Medium, and Heavy. Although they have trouble maintaining their balance like the Star Wars walkers, they do not explode as easily, nor can Ewoks hope to game-rape a properly equipped one.Įach VT is fundamentally different, and at the same time, similar in many respects. Vertical Tanks (hereby referred to as 'VT') are large lumbering walkers that stalk the battlefields of the 21st Century.
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